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But there's something out there...I don't know what it is, but I saw it! Much larger than any of those Zombies and its coming after me!
☣ Personality ☣

Personality wise Sherry Birkin shows that she is a true survivor, first by hiding when she notices there’s trouble. Most kids around her age would probably freak out, and most likely get themselves killed. It is also clear that she had to grow up fast. Her parents both work for Umbrella and she seems to spend most of the time before Claire finds her alone, or else she would have had someone else looking for her as well (gods know it wouldn’t have been Annette or William, both seemed more interested in their work than getting their little girl to safety).

Even though she was alone she had figured out how to feed herself without too much risk, this wasn’t that hard as long as the power stayed on, even without power, some prepackaged foods keep a while. As for shelter? She was small enough to get into the air vents of the building, which would also give her access to rooms she could hide from the zombies in, giving her safe havens if she needed them since Zombies can’t open doors. This also shows that she thinks things out, after all being able to figure out a way into the vents to start with shows that she’s brighter than most kids. Though she watches her fair share of movies, how else do you think she’d think of the air vents to hide in instead of just trying every door hoping for an unlocked one.

When Claire does meet up with her for the first time, Sherry seems more worried about Claire’s safety because there’s a monster after her. Claire encounters Sherry in the sewage area later and Sherry shows that she cares about her parents refusing to leave because she heard William calling to her. Stubbornly she tells Claire she can take care of herself. It's the first point in the game where Sherry reinstates the fact that she is just a child trying to act like an adult and deal with things on her own. Also shows that she's a bit stubborn when it comes to asking for help. This does get her into a little trouble, but nothing more dangerous than she was already in just being in Raccoon during the outbreak.

She was probably in some team sport so that she wasn’t in the house alone all the time, after all her parents were hardly around being so busy at work. I can see she was in softball or soccer, something that involved a lot of running to start out with if only because she is able to keep up with Leon and Claire even though she’s tired. If she was a bookworm all through school I can’t see her being able to do that, even though she is young. Doesn’t mean she’s overly athletic, just means she wasn’t always sitting at home. Though she is bright for a child her age, which means she read a lot at least. Or maybe Wesker taught her some things when she spent any time with him, which is more likely in head canon, Wesker probably taught her how to keep safe and she just worked off the basic every day skills she had been taught by him, not using the scream for help bit because hello, monsters that wouldn't think twice about eating a little kid, but the rest of the basic skills he taught her would have been useful in the city.

The few times she drops the ‘tough girl’ act and clings to Claire crying mostly because she’s tired and scared, considering the experiences she has during the incident in Raccoon City it’s understandable. The fact she makes it through the entire situation without getting hurt too badly, without a weapon shows that she doesn't need the act to survive. True she had help from Leon and Claire, but she did help them escape as well, climbing through the train to help pull a switch while her father in his monstrous form was trying to destroy the three of them showed even though she was terrified she was willing to do what needed to be done in order to escape.

Before her world went upside down I can see Sherry, in what time she did have with her parents, made the best of it, after all she knew if her parents were taking the time out of work to spend time with her it was a special occasion. She did her best to make sure that she didn’t get into trouble in school, after all if it wasn’t her parents going to get her it would be Wesker, and she didn’t want lectures about how misbehaving would land her in jail or worse.

☣ stats ☣
NAME: Sherry Birkin
AGE: august 14, 1968 (13)
GENDER: female
HAIR: blond
EYES: blue
HEIGHT: 4'9
WEIGHT:89 lbs

RESIDENCE: Room 212
ARRIVAL:(Week 1, Day 0)
STATUS: Ill, confused, scared
☣ Goals ☣
  • Staying Safe
  • Finding Daddy, Leon or Claire
  • Surviving
☣ Possessions ☣
  • Her locket - Which has a sample of the G virus
  • Lunch money (Only about five bucks, mostly change)
  • Pack of m&m's stuffed into a pocket
  • Two clips of handgun ammo (She picked them up thinking they'd be helpful to Leon or Claire)
☣ Extras ☣
MEDICAL INFO. - She's infected with one of Umbrella's viruses. - She is weaker than most adults, but only because of her age
MENTAL INFO. - Sherry is fighting shock, she has no mental sheilds what so ever - She is smarter than a child of her age, and resourceful when need be.
FOURTH-WALLING. - Please refrain from doing it to her
PHYSICAL CONTACT. - Unless it's someone she knows don't do it
ROMANCE/SEXUAL RELATIONS. - Dude she's 13! Any advances of that nature might cause her to freak out concidering her past
INJURE/KILL.
- Talk to me first about it, but I'll probably be okay with it.
DEVICE HACKING. - She most likely won't have it locked
THREADJACKING. - Only if you're one of the people she trusts
ANYTHING ELSE.
☣ Triggers ☣
  • She insists she's fine though monsters and dogs will cause her to freak out (Human shaped monsters more so)
  • Being alone with any male adult with them yelling will cause her to freeze up (Blame her father for this when he attacked her and infected her in the sewers)
☣ permissions ☣

☣ THREAD TRACKER ☣
Warning: These posts are collected at the end of the week and may not be in order of how they happened in game. I do keep them within the same week as they happened in game though, so as to not confuse myself with what happened when.

#

people
quick notes

Sherry Birkin
Something wrong with her lantern, feeling tired.

Sherry and her roommates
Sherry gets caught out in the hall when the lights go out, triggers a memory from the sewers

Eliot
Sherry really doesn't want to know what he's cooking.

Charles Xavier
Sherry talks to Xavier finds out the captain's room's clear of snakes

Eliot, sherry, others
Sherry is put in charge of the coms to help people who need it, because she needs to be kept out of the way right?

Anon message
Sherry is confused why is there a file on her? Who read it?

Sherry, Eliot, Doctor, Dirk, Joe
Sherry found out the tool room's locked and shares with others.

Threads for week one below
Any of the threads that Sherry's been in for week one

Wesley Gibson
SHerry meets Wesley Not Xavier in the Galley

Sherry and others
Sherry's bored and exploring the deck

Eliot
Sherry is put in charge of the coms to help people who need it

Doctor (11)
Sherry meets the Doctor

Sherry Eliot and a buncha others
Sherry tells Eliot about Joe, and promises not to go anywhere alone yeah like that'll stop.

Sherry and Joe
Sherry gets concerned since he's a kid too.

Jet and Sherry
Jet thinks Sherry's lying about Zombies

Sheva's network post
Sheva's trying to organize things Sherry wants to help.

Equius's post
Trolling a troll?

Sherry meets more people on the ship
accidental audio she shouldn't be allowed on the coms really!

Various pups
her interactions on the first day after waking up on the ship's deck
OOC: Nicky ☣ 32 ☣ Est ☣ PB: Ryan Simpkins ☣Game: [community profile] exitvoid ☣ CHARACTER SHEET MADE BY LAYOUTTESST

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Sherry Birkin

October 2012

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